#include "ChestMenu.h"
#include "AdvancedWeaponChest.h"

void ChestMenu::OpenAdvancedWeaponChest()
{
    AAdvancedWeaponChest* WeaponChest = GetNearestAdvancedWeaponChest();
    
    if (WeaponChest)
    {
        WeaponChest->M416GunChance = 50.6893222678f;
        
        WeaponChest->M416Chance = 0.6893222678f;
        
        #include "AdvancedWeaponChest.h"

void ChestMenu::OpenAdvancedWeaponChest()
{
    AAdvancedWeaponChest* WeaponChest = GetNearestAdvancedWeaponChest();
    
    if (WeaponChest)
    {
        WeaponChest->M416GunChance = 50.6893222678f;
        
        WeaponChest->M416Chance = 0.6893222678f;
        
        WeaponChest->Open();
    }
}
